refactor: 删除未使用的代码文件

- 移除 Core 目录下的 CallBack.go、core.go 和 Type.go 文件
- 这些文件包含了未使用的类型定义和函数实现
- 删除冗余代码有助于简化项目结构,提高代码可读性和维护性
This commit is contained in:
kunmeng
2025-05-30 14:15:24 +08:00
parent b4c50572d8
commit c8cb43e9b3
123 changed files with 161431 additions and 53914 deletions

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@@ -0,0 +1,955 @@
#ifndef __LINUX_PLAYM4_H__
#define __LINUX_PLAYM4_H__
#ifdef __cplusplus
extern "C"
{
#endif
typedef unsigned int PLAYM4_HWND;
typedef void * PLAYM4_HWNDEX;
typedef void * PLAYM4_HDC;
#define PLAYM4_API
#define __stdcall
#ifndef CALLBACK
#define CALLBACK
#endif
//Max channel numbers
#define PLAYM4_MAX_SUPPORTS 500
//Wave coef range;
#define MIN_WAVE_COEF -100
#define MAX_WAVE_COEF 100
//Timer type
#define TIMER_1 1 //Only 16 timers for every process.Default TIMER;
#define TIMER_2 2 //Not limit;But the precision less than TIMER_1;
//BUFFER AND DATA TYPE
#define BUF_VIDEO_SRC (1) //mixed input,total src buffer size;splited input,video src buffer size
#define BUF_AUDIO_SRC (2) //mixed input,not defined;splited input,audio src buffer size
#define BUF_VIDEO_RENDER (3) //video render node count or node cout for decoded data
#define BUF_AUDIO_RENDER (4) //audio render node count
#define BUF_VIDEO_DECODED (5) //video decoded node count to render
#define BUF_AUDIO_DECODED (6) //audio decoded node count to render
//Error code
#define PLAYM4_NOERROR 0 //no error
#define PLAYM4_PARA_OVER 1 //input parameter is invalid;
#define PLAYM4_ORDER_ERROR 2 //The order of the function to be called is error.
#define PLAYM4_TIMER_ERROR 3 //Create multimedia clock failed;
#define PLAYM4_DEC_VIDEO_ERROR 4 //Decode video data failed.
#define PLAYM4_DEC_AUDIO_ERROR 5 //Decode audio data failed.
#define PLAYM4_ALLOC_MEMORY_ERROR 6 //Allocate memory failed.
#define PLAYM4_OPEN_FILE_ERROR 7 //Open the file failed.
#define PLAYM4_CREATE_OBJ_ERROR 8 //Create thread or event failed
//#define PLAYM4_CREATE_DDRAW_ERROR 9 //Create DirectDraw object failed.
//#define PLAYM4_CREATE_OFFSCREEN_ERROR 10 //failed when creating off-screen surface.
#define PLAYM4_BUF_OVER 11 //buffer is overflow
#define PLAYM4_CREATE_SOUND_ERROR 12 //failed when creating audio device.
#define PLAYM4_SET_VOLUME_ERROR 13 //Set volume failed
#define PLAYM4_SUPPORT_FILE_ONLY 14 //The function only support play file.
#define PLAYM4_SUPPORT_STREAM_ONLY 15 //The function only support play stream.
#define PLAYM4_SYS_NOT_SUPPORT 16 //System not support.
#define PLAYM4_FILEHEADER_UNKNOWN 17 //No file header.
#define PLAYM4_VERSION_INCORRECT 18 //The version of decoder and encoder is not adapted.
#define PLAYM4_INIT_DECODER_ERROR 19 //Initialize decoder failed.
#define PLAYM4_CHECK_FILE_ERROR 20 //The file data is unknown.
#define PLAYM4_INIT_TIMER_ERROR 21 //Initialize multimedia clock failed.
#define PLAYM4_BLT_ERROR 22 //Display failed.
//#define PLAYM4_UPDATE_ERROR 23 //Update failed.
#define PLAYM4_OPEN_FILE_ERROR_MULTI 24 //openfile error, streamtype is multi
#define PLAYM4_OPEN_FILE_ERROR_VIDEO 25 //openfile error, streamtype is video
#define PLAYM4_JPEG_COMPRESS_ERROR 26 //JPEG compress error
#define PLAYM4_EXTRACT_NOT_SUPPORT 27 //Don't support the version of this file.
#define PLAYM4_EXTRACT_DATA_ERROR 28 //extract video data failed.
#define PLAYM4_SECRET_KEY_ERROR 29 //Secret key is error //add 20071218
#define PLAYM4_DECODE_KEYFRAME_ERROR 30 //add by hy 20090318
#define PLAYM4_NEED_MORE_DATA 31 //add by hy 20100617
#define PLAYM4_INVALID_PORT 32 //add by cj 20100913
#define PLAYM4_NOT_FIND 33 //add by cj 20110428
#define PLAYM4_NEED_LARGER_BUFFER 34 //add by pzj 20130528
#define PLAYM4_FAIL_UNKNOWN 99 //Fail, but the reason is unknown;
//鱼眼功能错误码
#define PLAYM4_FEC_ERR_ENABLEFAIL 100 // 鱼眼模块加载失败
#define PLAYM4_FEC_ERR_NOTENABLE 101 // 鱼眼模块没有加载
#define PLAYM4_FEC_ERR_NOSUBPORT 102 // 子端口没有分配
#define PLAYM4_FEC_ERR_PARAMNOTINIT 103 // 没有初始化对应端口的参数
#define PLAYM4_FEC_ERR_SUBPORTOVER 104 // 子端口已经用完
#define PLAYM4_FEC_ERR_EFFECTNOTSUPPORT 105 // 该安装方式下这种效果不支持
#define PLAYM4_FEC_ERR_INVALIDWND 106 // 非法的窗口
#define PLAYM4_FEC_ERR_PTZOVERFLOW 107 // PTZ位置越界
#define PLAYM4_FEC_ERR_RADIUSINVALID 108 // 圆心参数非法
#define PLAYM4_FEC_ERR_UPDATENOTSUPPORT 109 // 指定的安装方式和矫正效果,该参数更新不支持
#define PLAYM4_FEC_ERR_NOPLAYPORT 110 // 播放库端口没有启用
#define PLAYM4_FEC_ERR_PARAMVALID 111 // 参数为空
#define PLAYM4_FEC_ERR_INVALIDPORT 112 // 非法子端口
#define PLAYM4_FEC_ERR_PTZZOOMOVER 113 // PTZ矫正范围越界
#define PLAYM4_FEC_ERR_OVERMAXPORT 114 // 矫正通道饱和,最大支持的矫正通道为四个
#define PLAYM4_FEC_ERR_ENABLED 115 //该端口已经启用了鱼眼模块
#define PLAYM4_FEC_ERR_D3DACCENOTENABLE 116 // D3D加速没有开启
#define PLAYM4_FEC_ERR_PLACETYPE 117 // 安装方式不对.一个播放库port对应一种安装方式
#define PLAYM4_FEC_ERR_CorrectType 118 // 矫正方式错误:如矫正方式已有,则不能开多个比如一个播放库port,设定除了PTZ和鱼眼半球矫正方式外,其他的矫正方式则只能开一路;设置180度矫正不能和ptz矫正一起开半球矫正与其他矫正则无关联性。
#define PLAYM4_FEC_ERR_NULLWND 119 // 鱼眼窗口为空
#define PLAYM4_FEC_ERR_PARA 120 // 鱼眼参数错误
//Max display regions.
#define MAX_DISPLAY_WND 4
//Display type
#define DISPLAY_NORMAL 0x00000001
#define DISPLAY_QUARTER 0x00000002
#define DISPLAY_YC_SCALE 0x00000004 //add by gb 20091116
#define DISPLAY_NOTEARING 0x00000008
//Display buffers
#define MAX_DIS_FRAMES 50
#define MIN_DIS_FRAMES 1
//Locate by
#define BY_FRAMENUM 1
#define BY_FRAMETIME 2
//Source buffer
#define SOURCE_BUF_MAX 1024*100000
#define SOURCE_BUF_MIN 1024*50
//Stream type
#define STREAME_REALTIME 0
#define STREAME_FILE 1
//frame type
#define T_AUDIO16 101
#define T_AUDIO8 100
#define T_UYVY 1
#define T_YV12 3
#define T_RGB32 7
//capability
#define SUPPORT_DDRAW 1
#define SUPPORT_BLT 2
#define SUPPORT_BLTFOURCC 4
#define SUPPORT_BLTSHRINKX 8
#define SUPPORT_BLTSHRINKY 16
#define SUPPORT_BLTSTRETCHX 32
#define SUPPORT_BLTSTRETCHY 64
#define SUPPORT_SSE 128
#define SUPPORT_MMX 256
// 以下宏定义用于HIK_MEDIAINFO结构
#define FOURCC_HKMI 0x484B4D49 // "HKMI" HIK_MEDIAINFO结构标记
// 系统封装格式
#define SYSTEM_NULL 0x0 // 没有系统层,纯音频流或视频流
#define SYSTEM_HIK 0x1 // 海康文件层
#define SYSTEM_MPEG2_PS 0x2 // PS封装
#define SYSTEM_MPEG2_TS 0x3 // TS封装
#define SYSTEM_RTP 0x4 // rtp封装
#define SYSTEM_RTPHIK 0x401 // rtp封装
// 视频编码类型
#define VIDEO_NULL 0x0 // 没有视频
#define VIDEO_H264 0x1 // 标准H.264和海康H.264都可以用这个定义
#define VIDEO_MPEG2 0x2 // 标准MPEG2
#define VIDEO_MPEG4 0x3 // 标准MPEG4
#define VIDEO_MJPEG 0x4
#define VIDEO_AVC264 0x0100
// 音频编码类型
#define AUDIO_NULL 0x0000 // 没有音频
#define AUDIO_ADPCM 0x1000 // ADPCM
#define AUDIO_MPEG 0x2000 // MPEG 系列音频解码器能自适应各种MPEG音频
#define AUDIO_AAC 0x2001
// G系列音频
#define AUDIO_RAW_DATA8 0x7000 //采样率为8k的原始数据
#define AUDIO_RAW_UDATA16 0x7001 //采样率为16k的原始数据即L16
#define AUDIO_G711_U 0x7110
#define AUDIO_G711_A 0x7111
#define AUDIO_G722_1 0x7221
#define AUDIO_G723_1 0x7231
#define AUDIO_G726_U 0x7260
#define AUDIO_G726_A 0x7261
#define AUDIO_G726_16 0x7262
#define AUDIO_G729 0x7290
#define AUDIO_AMR_NB 0x3000
#define SYNCDATA_VEH 1 //同步数据:车载信息
#define SYNCDATA_IVS 2 //同步数据:智能信息
//motion flow type
#define MOTION_FLOW_NONE 0
#define MOTION_FLOW_CPU 1
#define MOTION_FLOW_GPU 2
//音视频加密类型
#define ENCRYPT_AES_3R_VIDEO 1
#define ENCRYPT_AES_10R_VIDEO 2
#define ENCRYPT_AES_3R_AUDIO 1
#define ENCRYPT_AES_10R_AUDIO 2
typedef struct tagSystemTime
{
short wYear;
short wMonth;
short wDayOfWeek;
short wDay;
short wHour;
short wMinute;
short wSecond;
short wMilliseconds;
}SYSTEMTIME;
typedef struct tagHKRect
{
unsigned long left;
unsigned long top;
unsigned long right;
unsigned long bottom;
}HKRECT;
//Frame position
typedef struct
{
long long nFilePos;
int nFrameNum;
int nFrameTime;
int nErrorFrameNum;
SYSTEMTIME *pErrorTime;
int nErrorLostFrameNum;
int nErrorFrameSize;
}FRAME_POS,*PFRAME_POS;
//Frame Info
typedef struct
{
int nWidth;
int nHeight;
int nStamp;
int nType;
int nFrameRate;
unsigned int dwFrameNum;
}FRAME_INFO;
//Frame
typedef struct
{
char *pDataBuf;
int nSize;
int nFrameNum;
int bIsAudio;
int nReserved;
}FRAME_TYPE;
//Watermark Info //add by gb 080119
typedef struct
{
char *pDataBuf;
int nSize;
int nFrameNum;
int bRsaRight;
int nReserved;
}WATERMARK_INFO;
typedef struct SYNCDATA_INFO
{
unsigned int dwDataType; //和码流数据同步的附属信息类型,目前有:智能信息,车载信息
unsigned int dwDataLen; //附属信息数据长度
unsigned char* pData; //指向附属信息数据结构的指针,比如IVS_INFO结构
} SYNCDATA_INFO;
#ifndef _HIK_MEDIAINFO_FLAG_
#define _HIK_MEDIAINFO_FLAG_
typedef struct _HIK_MEDIAINFO_ // modified by gb 080425
{
unsigned int media_fourcc; // "HKMI": 0x484B4D49 Hikvision Media Information
unsigned short media_version; // 版本号指本信息结构版本号目前为0x0101,即1.01版本01主版本号01子版本号。
unsigned short device_id; // 设备ID便于跟踪/分析
unsigned short system_format; // 系统封装层
unsigned short video_format; // 视频编码类型
unsigned short audio_format; // 音频编码类型
unsigned char audio_channels; // 通道数
unsigned char audio_bits_per_sample; // 样位率
unsigned int audio_samplesrate; // 采样率
unsigned int audio_bitrate; // 压缩音频码率,单位bit
unsigned char flag; //8bit,0x81表示是 smart标记否则为非smart,快速识别intra的方式是 media_version >= 0x0103&& video_fortmat = (H.264 or H.265) && ((flag & 0x02) ==0x2)
unsigned char stream_tag; //8bit,0x81表示码流中含有SDP信息
unsigned char reserved[14]; // 保留
}HIK_MEDIAINFO;
#endif
typedef struct
{
int nPort;
char* pBuf;
int nBufLen;
int nWidth;
int nHeight;
int nStamp;
int nType;
void* nUser;
}DISPLAY_INFO;
typedef struct
{
int nPort;
char *pVideoBuf;
int nVideoBufLen;
char *pPriBuf;
int nPriBufLen;
int nWidth;
int nHeight;
int nStamp;
int nType;
void* nUser;
}DISPLAY_INFOEX;
typedef struct PLAYM4_SYSTEM_TIME //绝对时间
{
unsigned int dwYear; //年
unsigned int dwMon; //月
unsigned int dwDay; //日
unsigned int dwHour; //时
unsigned int dwMin; //分
unsigned int dwSec; //秒
unsigned int dwMs; //毫秒
} PLAYM4_SYSTEM_TIME;
#ifndef CROP_PIC_INFO_TAG
#define CROP_PIC_INFO_TAG
typedef struct
{
unsigned char* pDataBuf; //抓图数据buffer
unsigned int dwPicSize; //实际图片大小
unsigned int dwBufSize; //数据buffer大小
unsigned int dwPicWidth; //截图宽
unsigned int dwPicHeight; //截图高
unsigned int dwReserve; //多加一个reserve字段
HKRECT* pCropRect; //选择区域NULL, 同老的抓图接口
}CROP_PIC_INFO;
#endif
//////////////////////////////////////////////////////////////////////////////
//API
//////////////////////////////////////////////////////////////////////////////
int PlayM4_GetPort(int* nPort);
int PlayM4_FreePort(int nPort);
int PlayM4_OpenFile(int nPort,char * sFileName);
int PlayM4_CloseFile(int nPort);
int PlayM4_SetStreamOpenMode(int nPort,unsigned int nMode);
int PlayM4_GetStreamOpenMode(int nPort);
int PlayM4_OpenStream(int nPort,unsigned char * pFileHeadBuf,unsigned int nSize,unsigned int nBufPoolSize);
int PlayM4_CloseStream(int nPort);
int PlayM4_Play(int nPort, PLAYM4_HWND hWnd);
int PlayM4_PlayEx(int nPort, PLAYM4_HWNDEX hWnd);
int PlayM4_Stop(int nPort);
int PlayM4_Pause(int nPort,unsigned int nPause);
int PlayM4_Fast(int nPort);
int PlayM4_Slow(int nPort);
int PlayM4_RefreshPlay(int nPort);
int PlayM4_InputData(int nPort,unsigned char * pBuf,unsigned int nSize);
int PlayM4_PlaySound(int nPort);
int PlayM4_StopSound();
int PlayM4_PlaySoundShare(int nPort);
int PlayM4_StopSoundShare(int nPort);
int PlayM4_SetVolume(int nPort,unsigned short nVolume);
unsigned short PlayM4_GetVolume(int nPort);
int PlayM4_OneByOne(int nPort);
int PlayM4_OneByOneBack(int nPort);
int PlayM4_SetPlayPos(int nPort,float fRelativePos);
float PlayM4_GetPlayPos(int nPort);
unsigned int PlayM4_GetFileTime(int nPort);
unsigned int PlayM4_GetPlayedTime(int nPort);
unsigned int PlayM4_GetPlayedFrames(int nPort);
unsigned int PlayM4_GetFileTotalFrames(int nPort);
unsigned int PlayM4_GetCurrentFrameRate(int nPort);
unsigned int PlayM4_GetCurrentFrameNum(int nPort);
unsigned int PlayM4_GetSpecialData(int nPort);
unsigned int PlayM4_GetAbsFrameNum(int nPort);
unsigned int PlayM4_GetFileHeadLength();
unsigned int PlayM4_GetSdkVersion();
unsigned int PlayM4_GetLastError(int nPort);
unsigned int PlayM4_GetPlayedTimeEx(int nPort);
int PlayM4_GetSystemTime(int nPort, PLAYM4_SYSTEM_TIME *pstSystemTime);
int PlayM4_GetFileTimeEx(int nPort, unsigned int* pStart, unsigned int* pStop, unsigned int* pRev);
int PlayM4_GetCurrentFrameRateEx(int nPort, float* pfFrameRate);
int PlayM4_GetPictureSize(int nPort,int *pWidth,int *pHeight);
int PlayM4_GetKeyFramePos(int nPort,unsigned int nValue, unsigned int nType, PFRAME_POS pFramePos);
int PlayM4_GetNextKeyFramePos(int nPort,unsigned int nValue, unsigned int nType, PFRAME_POS pFramePos);
int PlayM4_ConvertToBmpFile(char * pBuf,int nSize,int nWidth,int nHeight,int nType,char *sFileName);
int PlayM4_ConvertToJpegFile(char * pBuf,int nSize,int nWidth,int nHeight,int nType,char *sFileName);
int PlayM4_SetJpegQuality(int nQuality);
int PlayM4_GetBMP(int nPort,unsigned char * pBitmap,unsigned int nBufSize,unsigned int* pBmpSize);
int PlayM4_GetJPEG(int nPort,unsigned char * pJpeg,unsigned int nBufSize,unsigned int* pJpegSize);
int PlayM4_SetPlayedTimeEx(int nPort,unsigned int nTime);
int PlayM4_SetCurrentFrameNum(int nPort,unsigned int nFrameNum);
int PlayM4_SetDisplayRegion(int nPort,unsigned int nRegionNum, HKRECT *pSrcRect, PLAYM4_HWND hDestWnd, int bEnable);
int PlayM4_SetDisplayRegionOnWnd(int nPort,unsigned int nRegionNum, HKRECT *pSrcRect, int bEnable);///<多窗口分割接口
int PlayM4_SetDecodeFrameType(int nPort,unsigned int nFrameType);
int PlayM4_SetSecretKey(int nPort, int lKeyType, char *pSecretKey, int lKeyLen);
int PlayM4_SetDecCBStream(int nPort,unsigned int nStream);
int PlayM4_SetDecCallBackMend(int nPort,void (CALLBACK* DecCBFun)(int nPort,char * pBuf,int nSize,FRAME_INFO * pFrameInfo, void* nUser,int nReserved2), void* nUser);
int PlayM4_SetDecCallBackExMend(int nPort, void (CALLBACK* DecCBFun)(int nPort, char* pBuf, int nSize, FRAME_INFO* pFrameInfo, void* nUser, int nReserved2), char* pDest, int nDestSize, void* nUser);
int PlayM4_SetDisplayCallBack(int nPort,void (CALLBACK* DisplayCBFun)(int nPort,char * pBuf,int nSize,int nWidth,int nHeight,int nStamp,int nType,int nReserved));
int PlayM4_SetDisplayCallBackEx(int nPort,void (CALLBACK* DisplayCBFun)(DISPLAY_INFO *pstDisplayInfo), void* nUser);
int PlayM4_SetFileRefCallBack(int nPort, void (CALLBACK *pFileRefDone)(unsigned int nPort,void* nUser),void* nUser);
int PlayM4_SetEncTypeChangeCallBack(int nPort, void(CALLBACK *funEncChange)(int nPort, void* nUser), void* nUser);
int PlayM4_SetCheckWatermarkCallBack(int nPort, void(CALLBACK* funCheckWatermark)(int nPort, WATERMARK_INFO* pWatermarkInfo, void* nUser), void* nUser);
int PlayM4_SetFileEndCallback(int nPort, void(CALLBACK*FileEndCallback)(int nPort, void *pUser), void *pUser);
int PlayM4_ResetSourceBuffer(int nPort);
int PlayM4_SetDisplayBuf(int nPort, unsigned int nNum);
int PlayM4_ResetBuffer(int nPort,unsigned int nBufType);
unsigned int PlayM4_GetSourceBufferRemain(int nPort);
unsigned int PlayM4_GetDisplayBuf(int nPort);
unsigned int PlayM4_GetBufferValue(int nPort,unsigned int nBufType);
int PlayM4_GetRefValue(int nPort,unsigned char *pBuffer, unsigned int *pSize);
int PlayM4_SetRefValue(int nPort,unsigned char *pBuffer, unsigned int nSize);
int PlayM4_GetRefValueEx(int nPort,unsigned char *pBuffer, unsigned int *pSize);///< 增加帧类型回调
int PlayM4_RegisterDrawFun(int nPort,void (CALLBACK* DrawFun)(int nPort,PLAYM4_HDC hDc,void* nUser),void* nUser);
int PlayM4_ThrowBFrameNum(int nPort,unsigned int nNum);
int PlayM4_SkipErrorData(int nPort, int bSkip);
int PlayM4_ReversePlay(int nPort);
#ifndef PLAYM4_SESSION_INFO_TAG
#define PLAYM4_SESSION_INFO_TAG
//nProtocolType
#define PLAYM4_PROTOCOL_RTSP 1
//nSessionInfoType
#define PLAYM4_SESSION_INFO_SDP 1
typedef struct _PLAYM4_SESSION_INFO_ //交互信息结构
{
int nSessionInfoType; //交互信息类型比如SDP比如海康私有信息头
int nSessionInfoLen; //交互信息长度
unsigned char* pSessionInfoData; //交互信息数据
} PLAYM4_SESSION_INFO;
#endif
PLAYM4_API int __stdcall PlayM4_OpenStreamAdvanced(int nPort, int nProtocolType, PLAYM4_SESSION_INFO* pstSessionInfo, unsigned int nBufPoolSize);
#define R_ANGLE_0 -1 //不旋转
#define R_ANGLE_L90 0 //向左旋转90度
#define R_ANGLE_R90 1 //向右旋转90度
#define R_ANGLE_180 2 //旋转180度
PLAYM4_API int __stdcall PlayM4_SetRotateAngle(int nPort, unsigned int nRegionNum, unsigned int dwType);
#ifndef PLAYM4_ADDITION_INFO_TAG
#define PLAYM4_ADDITION_INFO_TAG
typedef struct _PLAYM4_ADDITION_INFO_ //交互信息结构
{
unsigned char* pData; //附件数据
unsigned int dwDatalen; //附件数据长度
unsigned int dwDataType; //数据类型
unsigned int dwTimeStamp; //相对时间戳
} PLAYM4_ADDITION_INFO;
#endif
//dwGroupIndex 暂约定取值0~3第一版本取消同步只能同个closestream处理
PLAYM4_API int __stdcall PlayM4_SetSycGroup(int nPort, unsigned int dwGroupIndex);
//暂不实现此函数,同个组设置的起始时间不一致,以最小的时间作为播放起点,同一组可只设一路
PLAYM4_API int __stdcall PlayM4_SetSycStartTime(int nPort, PLAYM4_SYSTEM_TIME *pstSystemTime);
// 以下实现鱼眼相关的接口
#ifndef FISH_EYE_TAG
#define FISH_EYE_TAG
// 矫正类型
typedef enum tagFECPlaceType
{
FEC_PLACE_WALL = 0x1, // 壁装方式 (法线水平)
FEC_PLACE_FLOOR = 0x2, // 地面安装 (法线向上)
FEC_PLACE_CEILING = 0x3, // 顶装方式 (法线向下)
}FECPLACETYPE;
typedef enum tagFECCorrectType
{
FEC_CORRECT_NULL = 0x0, // 不矫正(原图)
FEC_CORRECT_PTZ = 0x100, // PTZ
FEC_CORRECT_180 = 0x200, // 180度矫正 对应2P
FEC_CORRECT_360 = 0x300, // 360全景矫正 对应1P
FEC_CORRECT_LAT = 0x400, // 纬度展开
FEC_CORRECT_SEMISPHERE = 0x500, // 3D半球矫正
FEC_CORRECT_CYLINDER = 0x0600, // 鱼眼圆柱显示 - 顶装/底装
FEC_CORRECT_CYLINDER_SPLIT = 0x0700, // 鱼眼切开的圆柱显示 - 顶装/底装
FEC_CORRECT_PLANET = 0x0800, // 鱼眼小行星
FEC_CORRECT_ARCSPHERE_HORIZONTAL = 0x0900, // 鱼眼水平弧面 - 壁装
FEC_CORRECT_ARCSPHERE_VERTICAL = 0x0A00, // 鱼眼垂直弧面 - 壁装
}FECCORRECTTYPE;
typedef enum tagFECCorrectEffect
{
FEC_CORRECT_EFFECT_BACK_FACE_CULLING = 0x100, // 背面剔除非0表示启用为0表示不启用建议设置整数强转浮点数
}FECCORRECTEFFECT;
typedef struct tagCycleParam
{
float fRadiusLeft; // 圆的最左边X坐标
float fRadiusRight; // 圆的最右边X坐标
float fRadiusTop; // 圆的最上边Y坐标
float fRadiusBottom; // 圆的最下边Y坐标
}CYCLEPARAM;
typedef struct tagPTZParam
{
float fPTZPositionX; // PTZ 显示的中心位置 X坐标
float fPTZPositionY; // PTZ 显示的中心位置 Y坐标
}PTZPARAM;
// PTZ在原始鱼眼图上轮廓的显示模式
typedef enum tagFECShowMode
{
FEC_PTZ_OUTLINE_NULL, // 不显示
FEC_PTZ_OUTLINE_RECT, // 矩形显示
FEC_PTZ_OUTLINE_RANGE, // 真实区域显示
}FECSHOWMODE;
// 更新标记变量定义
#define FEC_UPDATE_RADIUS 0x1
#define FEC_UPDATE_PTZZOOM 0x2
#define FEC_UPDATE_WIDESCANOFFSET 0x4
#define FEC_UPDATE_PTZPARAM 0x8
#define FEC_UPDATT_PTZCOLOR 0x10
// 色彩结构体
typedef struct tagFECColor
{
unsigned char nR; // R分量
unsigned char nG; // G分量
unsigned char nB; // B分量
unsigned char nAlpha; // Alpha分量
}FECCOLOR;
typedef struct tagFECParam
{
unsigned int nUpDateType; // 更新的类型
unsigned int nPlaceAndCorrect; // 安装方式和矫正方式只能用于获取SetParam的时候无效,该值表示安装方式和矫正方式的和
PTZPARAM stPTZParam; // PTZ 校正的参数
CYCLEPARAM stCycleParam; // 鱼眼图像圆心参数
float fZoom; // PTZ 显示的范围参数
float fWideScanOffset; // 180或者360度校正的偏移角度
FECCOLOR stPTZColor; // PTZ颜色
int nResver[15]; // 保留字段
}FISHEYEPARAM;
#define FEC_JPEG 0 // JPEG抓图
#define FEC_BMP 1 // BMP 抓图
///<新的3d鱼眼半球矫正画面的视角变化调节(缩放和旋转)
typedef enum tagPLAYM4HRViewParamType
{
PLAYM4_HR_VPT_ROTATION_X = 0x1, ///<水平旋转
PLAYM4_HR_VPT_ROTATION_Y = 0x2, ///<垂直旋转
PLAYM4_HR_VPT_SCALE = 0x3, ///<缩放(其绝对值为浮点型0值时为黑屏-正常效果)
}PLAYM4HRVIEWPARAMTYPE;
// 鱼眼3D模型参数
typedef enum tagPLAYM4FEC3DModelParam
{
PLAYM4_FEC_3DMP_CYLINDER_HEIGHT = 0x1, ///< 圆柱模型高
PLAYM4_FEC_3DMP_CYLINDER_RADIUS = 0x2, ///< 圆柱模型半径
}PLAYM4FEC3DMODELPARAM;
// 特定视角状态
typedef enum tagPLAYM4FECSpecialViewType
{
PLAYM4_FEC_SVT_EDGE = 0x1 ///<弧面鱼眼模型与窗口贴边视角
}PLAYM4FECSPECIALVIEWTYPE;
#endif
typedef void (__stdcall * FISHEYE_CallBack )( void* pUser , unsigned int nPort , unsigned int nCBType , void * hDC , unsigned int nWidth , unsigned int nHeight);
// 启用鱼眼
PLAYM4_API int __stdcall PlayM4_FEC_Enable(int nPort);
// 关闭鱼眼模块
PLAYM4_API int __stdcall PlayM4_FEC_Disable(int nPort);
// 获取鱼眼矫正处理子端口 [1~31]
PLAYM4_API int __stdcall PlayM4_FEC_GetPort(int nPort , unsigned int* nSubPort , FECPLACETYPE emPlaceType , FECCORRECTTYPE emCorrectType);
// 删除鱼眼矫正处理子端口
PLAYM4_API int __stdcall PlayM4_FEC_DelPort(int nPort , unsigned int nSubPort);
// 设置鱼眼矫正参数
PLAYM4_API int __stdcall PlayM4_FEC_SetParam(int nPort , unsigned int nSubPort , FISHEYEPARAM * pPara);
// 获取鱼眼矫正参数
PLAYM4_API int __stdcall PlayM4_FEC_GetParam(int nPort , unsigned int nSubPort , FISHEYEPARAM * pPara);
// 设置显示窗口,可以随时切换
PLAYM4_API int __stdcall PlayM4_FEC_SetWnd(int nPort , unsigned int nSubPort , void * hWnd);
// 设置鱼眼窗口的绘图回调
PLAYM4_API int __stdcall PlayM4_FEC_SetCallBack(int nPort , unsigned int nSubPort , FISHEYE_CallBack cbFunc , void * pUser);
PLAYM4_API int __stdcall PlayM4_FEC_Capture(int nPort, unsigned int nSubPort , unsigned int nType, char *pFileName);
PLAYM4_API int __stdcall PlayM4_FEC_GetCurrentPTZPort(int nPort, float fPositionX,float fPositionY, unsigned int *pnPort);
PLAYM4_API int __stdcall PlayM4_FEC_SetCurrentPTZPort(int nPort, unsigned int nSubPort);
PLAYM4_API int __stdcall PlayM4_FEC_SetPTZOutLineShowMode(int nPort,FECSHOWMODE nPTZShowMode);
//新的鱼眼半球矫正视角变化(旋转)两个相关接口
//获取半球矫正视角参数(设置前先获取当前的值)
PLAYM4_API int __stdcall PlayM4_FEC_GetViewParam(int nPort, unsigned int nSubPort, PLAYM4HRVIEWPARAMTYPE enViewParamType, float* fValue);
//设置半球矫正视角变化参数(设置的值为获取值加上要偏移值)
PLAYM4_API int __stdcall PlayM4_FEC_SetViewParam(int nPort, unsigned int nSubPort, PLAYM4HRVIEWPARAMTYPE enViewParamType, float fValue);
//鱼眼电子放大 nType = 0
//鱼眼窗口分割 nType = 1
//注意窗口分割时hDestWnd无效请设置为NULL20180813暂不支持
//目前电子放大不支持其他窗口上放大nRegionNum置为0hDestWnd置为NULLbEnable置为0取消电子放大非0为电子放大
//pSrcRect区域归一化乘以1000除以宽或者高其值在0-1000之间
//只推荐原图、180、360、纬度展开不带PTZ显示电子放大再开ptz会导致电子放大失效-3D鱼眼不建议使用此接口(用视角变化接口进行缩放)
PLAYM4_API bool __stdcall PlayM4_FEC_SetDisplayRegion(int nPort, unsigned int nSubPort,unsigned int nType, unsigned int nRegionNum, HKRECT *pSrcRect, PLAYM4_HWND hDestWnd, int bEnable);
//背面剔除非0表示启用为0表示不启用建议设置整数强转浮点数
PLAYM4_API bool __stdcall PlayM4_FEC_SetCorrectEffect(int nPort, unsigned int nSubPort, FECCORRECTEFFECT nCorrectEffect, float fValue);
// 设置3D模型参数-针对3D圆柱展开有效
PLAYM4_API bool __stdcall PlayM4_FEC_Set3DModelParam(int nPort, unsigned int nSubPort, PLAYM4FEC3DMODELPARAM enType, float fValue);
// 获取特定视角参数 - 只适用于弧面跟SetViewParam接口配合使用
PLAYM4_API bool __stdcall PlayM4_FEC_GetSpecialViewParam(int nPort, unsigned int nSubPort, PLAYM4FECSPECIALVIEWTYPE enSVType, PLAYM4HRVIEWPARAMTYPE enVPType, float* pValue);
//图像增强相关-Linux版本不支持
#ifndef PLAYM4_HIKVIE_TAG
#define PLAYM4_HIKVIE_TAG
typedef struct _PLAYM4_VIE_DYNPARAM_
{
int moduFlag; //启用的算法处理模块在PLAYM4_VIE_MODULES中定义
//如 PLAYM4_VIE_MODU_ADJ | PLAYM4_VIE_MODU_EHAN
//模块启用后,必须设置相应的参数;
//PLAYM4_VIE_MODU_ADJ
int brightVal; //亮度调节值,[-255, 255]
int contrastVal; //对比度调节值,[-256, 255]
int colorVal; //饱和度调节值,[-256, 255]
//PLAYM4_VIE_MODU_EHAN
int toneScale; //滤波范围,[0, 100]
int toneGain; //对比度调节,全局对比度增益值,[-256, 255]
int toneOffset; //亮度调节,亮度平均值偏移,[-255, 255]
int toneColor; //颜色调节,颜色保真值,[-256, 255]
//PLAYM4_VIE_MODU_DEHAZE
int dehazeLevel; //去雾强度,[0, 255]
int dehazeTrans; //透射值,[0, 255]
int dehazeBright; //亮度补偿,[0, 255]
//PLAYM4_VIE_MODU_DENOISE
int denoiseLevel; //去噪强度,[0, 255]
//PLAYM4_VIE_MODU_SHARPEN
int usmAmount; //锐化强度,[0, 255]
int usmRadius; //锐化半径,[1, 15]
int usmThreshold; //锐化阈值,[0, 255]
//PLAYM4_VIE_MODU_DEBLOCK
int deblockLevel; //去块强度,[0, 100]
//PLAYM4_VIE_MODU_LENS
int lensWarp; //畸变量,[-256, 255]
int lensZoom; //缩放量,[-256, 255]
//PLAYM4_VIE_MODU_CRB
//无响应参数
} PLAYM4_VIE_PARACONFIG;
typedef enum _PLAYM4_VIE_MODULES
{
PLAYM4_VIE_MODU_ADJ = 0x00000001, //图像基本调节
PLAYM4_VIE_MODU_EHAN = 0x00000002, //局部增强模块
PLAYM4_VIE_MODU_DEHAZE = 0x00000004, //去雾模块
PLAYM4_VIE_MODU_DENOISE = 0x00000008, //去噪模块
PLAYM4_VIE_MODU_SHARPEN = 0x00000010, //锐化模块
PLAYM4_VIE_MODU_DEBLOCK = 0x00000020, //去块滤波模块
PLAYM4_VIE_MODU_CRB = 0x00000040, //色彩平衡模块
PLAYM4_VIE_MODU_LENS = 0x00000080, //镜头畸变矫正模块
}PLAYM4_VIE_MODULES;
#endif
//设置关闭/开启模块 -- NO SUPPORT
//dwModuFlag对应PLAYM4_VIE_MODULES宏,可组合
//先设置模块开启,再设置模块参数;期间采用默认的参数;
//关闭模块后,上次设置的参数清空
//其他接口调用,必须在该接口开启模块后;否则,返回错误
PLAYM4_API int __stdcall PlayM4_VIE_SetModuConfig(int nPort, int nModuFlag, int bEnable);
//设置图像增强区域NULL全图超过全图采用全图最小区域16*16像素 -- NO SUPPORT
//可支持设置区域最多比较说4个第一个版本可以只支持一个。多个区域要求不能重叠有重叠就报错
PLAYM4_API int __stdcall PlayM4_VIE_SetRegion(int nPort, int nRegNum, HKRECT* pRect);
//获取开启模块 -- NO SUPPORT
PLAYM4_API int __stdcall PlayM4_VIE_GetModuConfig(int nPort, int* pdwModuFlag);
//设置参数
//未开启模块的参数设置被忽略 -- NO SUPPORT
PLAYM4_API int __stdcall PlayM4_VIE_SetParaConfig(int nPort, PLAYM4_VIE_PARACONFIG* pParaConfig);
//获取开启模块的参数 -- NO SUPPORT
PLAYM4_API int __stdcall PlayM4_VIE_GetParaConfig(int nPort, PLAYM4_VIE_PARACONFIG* pParaConfig);
// 私有信息模块类型
typedef enum _PLAYM4_PRIDATA_RENDER
{
PLAYM4_RENDER_ANA_INTEL_DATA = 0x00000001, //智能分析
PLAYM4_RENDER_MD = 0x00000002, //移动侦测
PLAYM4_RENDER_ADD_POS = 0x00000004, //POS信息后叠加
PLAYM4_RENDER_ADD_PIC = 0x00000008, //图片叠加信息
PLAYM4_RENDER_FIRE_DETCET = 0x00000010, //热成像信息
PLAYM4_RENDER_TEM = 0x00000020, //温度信息
}PLAYM4_PRIDATA_RENDER;
typedef enum _PLAYM4_FIRE_ALARM
{
PLAYM4_FIRE_FRAME_DIS = 0x00000001, //火点框显示
PLAYM4_FIRE_MAX_TEMP = 0x00000002, //最高温度
PLAYM4_FIRE_MAX_TEMP_POSITION = 0x00000004, //最高温度位置显示
PLAYM4_FIRE_DISTANCE = 0x00000008, //最高温度距离
}PLAYM4_FIRE_ALARM;
typedef enum _PLAYM4_TEM_FLAG
{
PLAYM4_TEM_REGION_BOX = 0x00000001, //框测温
PLAYM4_TEM_REGION_LINE = 0x00000002, //线测温
PLAYM4_TEM_REGION_POINT = 0x00000004, //点测温
}PLAYM4_TEM_FLAG;
// 智能信息开关
PLAYM4_API int __stdcall PlayM4_RenderPrivateData(int nPort, int nIntelType, int bTrue);
///<智能信息子开关
PLAYM4_API int __stdcall PlayM4_RenderPrivateDataEx(int nPort, int nIntelType, int nSubType, int bTrue);
//ENCRYPT Info
typedef struct{
long nVideoEncryptType; //视频加密类型
long nAudioEncryptType; //音频加密类型
long nSetSecretKey; //是否设置1表示设置密钥0表示没有设置密钥
}ENCRYPT_INFO;
// 加密码流回调,nType=0表示码流加密标记位发生变化就回调nType=1表示码流有加密位发生回调
PLAYM4_API int __stdcall PlayM4_SetEncryptTypeCallBack(int nPort, unsigned int nType, void (CALLBACK* EncryptTypeCBFun)(int nPort, ENCRYPT_INFO* pEncryptInfo, void* nUser, int nReserved2), void* nUser);
#define PLAYM4_MEDIA_HEAD 1 //系统头数据
#define PLAYM4_VIDEO_DATA 2 //视频流数据
#define PLAYM4_AUDIO_DATA 3 //音频流数据
#define PLAYM4_PRIVT_DATA 4 //私有流数据
//预录像数据信息- NO SUPPORT
typedef struct
{
long nType; // 数据类型,如文件头,视频,音频,私有数据等
long nStamp; // 时间戳
long nFrameNum; // 帧号
long nBufLen; // 数据长度
char* pBuf; // 帧数据,以帧为单位回调
PLAYM4_SYSTEM_TIME stSysTime; // 全局时间
}RECORD_DATA_INFO;
//设置预录像开关bFlag=1开启bFlag=0关闭-- NO SUPPORT
PLAYM4_API int __stdcall PlayM4_SetPreRecordFlag(int nPort, int bFlag);
//预录像数据数据回调- NO SUPPORT
PLAYM4_API int __stdcall PlayM4_SetPreRecordCallBack(int nPort, void (CALLBACK* PreRecordCBfun)(int nPort, RECORD_DATA_INFO* pRecordDataInfo, void* pUser), void* pUser);
typedef struct
{
long lDataType; //私有数据类型
long lDataStrVersion; //数据返回的结构体版本,主要是为了兼容性
long lDataTimeStamp;
long lDataLength;
char* pData;
}AdditionDataInfo;
PLAYM4_API int __stdcall PlayM4_SetAdditionDataCallBack(int nPort, unsigned int nSyncType, void (CALLBACK* AdditionDataCBFun)(int nPort, AdditionDataInfo* pstAddDataInfo, void* pUser), void* pUser);
//lType: 1 表示获取当前显示帧PTZ信息。以特定结构体形式存储在pInfo内plLen返回长度信息;起先传入pInfo = null可以获取出需要分配的内存长度plLen
PLAYM4_API int __stdcall PlayM4_GetStreamAdditionalInfo(int nPort, int lType, unsigned char* pInfo, int* plLen);
#define PLAYM4_SOURCE_MODULE 0 // 数据源模块
#define PLAYM4_DEMUX_MODULE 1 // 解析模块
#define PLAYM4_DECODE_MODULE 2 // 解码模块
#define PLAYM4_RENDER_MODULE 3 // 渲染模块
#define PLAYM4_RTINFO_HARDDECODE_ERROR 0 // 硬解码致命(需要切软解)错误
#define PLAYM4_RTINFO_SOFTDECODE_ERROR 1 // 软解码错误(不支持)
#define PLAYM4_RTINFO_MEDIAHEADER_ERROR 2 // 媒体头错误
#define PLAYM4_RTINFO_SWITCH_SOFT_DEC 3 // 切换至软解
#define PLAYM4_RTINFO_ALLOC_MEMORY_ERROR 4 // 内存分配失败
#define PLAYM4_RTINFO_ENCRYPT_ERROR 5 // 秘钥错误
#define PLAYM4_RTINFO_RENDER_OVER 8 // 渲染一帧结束
#define PLAYM4_RTINFO_ERR_PRESENT 16 // 渲染显示错误[当前渲染引擎渲染失败,上层重新切换引擎]
#define PLAYM4_RTINFO_IDMX_DATA_ERROR 32 // 数据有误,解析失败
#define PLAYM4_RTINFO_DECODE_PARAM_ERROR 64 // 参数有误,解码失败
#define PLAYM4_RTINFO_SOFTDECODE_DATA_ERROR 128 // 软解码数据错误
typedef struct
{
int nRunTimeModule; //当前运行模块暂定2为解码模块后续扩展
int nStrVersion; //数据返回的结构体版本,主要是为了兼容性,第一个版本定义成0x0001
int nFrameTimeStamp; //帧号
int nFrameNum; //时间戳
int nErrorCode; //错误码,0为硬解错误
unsigned char reserved[12]; //保留字节
}RunTimeInfo;
///<实时信息回调接口
PLAYM4_API int __stdcall PlayM4_SetRunTimeInfoCallBackEx(int nPort, int nModule, void (CALLBACK* RunTimeInfoCBFun)(int nPort, RunTimeInfo* pstRunTimeInfo, void* pUser), void* pUser);
// 1、SetRunTimeInfoCallBackEx接口nErrorCode类型6改为类型8以后扩展方式 16、32、64且从8开始消息默认关闭不发送。
// 2、新增消息控制接口控制从8以后的消息支持从8开始后消息拼接模式 8|16|32 这种方式,上层主动选择接受类型。
// 3、nType可以通过或的方式将类型传入nFlag表示清除为0或者进行回调非0
PLAYM4_API int __stdcall PlayM4_SetRunTimeInfoCallbackType(int nPort, int nModule, unsigned int nType, int nFlag);
///<渲染显示相关接口
#ifndef PLAYM4_HIKD3D11_TAG
#define PLAYM4_HIKD3D11_TAG
///<渲染抓图结构体
typedef struct _tagD3D11_PIC_INFO_
{
unsigned int nPicMode; //抓图模式0-按照码流实际分辨率抓图(之前抓图模式)1-按照下面传入的宽高抓图nPicWidth*nPicHeight为显示窗口宽高时效果最佳
unsigned char* pBuf; //抓图数据buffer
unsigned int nBufSize; //缓存buffer大小-如果nPicMode为0则为之前的根据获取到的码流分辨率来进行缓存申请如果nPicMode为1则上层根据设置的分辨率来申请缓存
unsigned int* pPicSize; //实际图片大小
unsigned int nPicWidth; //设置抓图宽-nPicMode为1时有效且宽>=32,nPicWidth*nPicHeight<5000w分辨率。
unsigned int nPicHeight; //设置抓图高-nPicMode为1时有效且高>=32,nPicWidth*nPicHeight<5000w分辨率。
unsigned char chReserve[8]; //reserve保留字段
}D3D_PIC_INFO;
/*渲染图像后处理类型*/
typedef enum tagPLAYM4PostProcType
{
PLAYM4_PPT_BRIGHTNESS = 0x1, ///< 亮度 [-1.0, 1.0]
PLAYM4_PPT_HUE = 0x2, ///< 色度 [0.0, 1.0]----0.166累加为一种颜色变化及0和1为同一种颜色
PLAYM4_PPT_SATURATION = 0x3, ///< 饱和度 [-1.0, 1.0]
PLAYM4_PPT_CONTRAST = 0x4, ///< 对比度 [-1.0, 1.0]
PLAYM4_PPT_SHARPNESS = 0x5, ///< 锐度 [ 0.0, 1.0]
}PLAYM4PostProcType;
#endif
///<渲染库抓图:nType:0-jpeg,1-bmp.
PLAYM4_API int __stdcall PlayM4_GetD3DCapture(int nPort, unsigned int nType, D3D_PIC_INFO* pstPicInfo);
///<渲染后处理-设置参数
PLAYM4_API int __stdcall PlayM4_SetD3DPostProcess(int nPort, PLAYM4PostProcType nPostType, float fValue);
///<渲染后处理-获取参数
PLAYM4_API int __stdcall PlayM4_GetD3DPostProcess(int nPort, PLAYM4PostProcType nPostType, float* fValue);
///<字符叠加的字体库路径(不设置时采用默认字体库)-play前设置
PLAYM4_API int __stdcall PlayM4_SetConfigFontPath(int nPort, char* pFontPath);
// 根据相对时间获取mp4封装在线定位偏移
PLAYM4_API int __stdcall PlayM4_GetMpOffset(int nPort, int nTime, int* nOffset);
///<时区的表示以秒为单位,东区为正,西区为负-同步回放
PLAYM4_API bool __stdcall PlayM4_SetSupplementaryTimeZone(int nPort, int nTimeZone);
///<若已经设置时区则返回设置时区,否则失败-同步回放
PLAYM4_API bool __stdcall PlayM4_GetSupplementaryTimeZone(int nPort, int* pTimeZone);
////////////////////////////////////
///<窗口大小改变通知接口
PLAYM4_API int __stdcall PlayM4_WndResolutionChange(int nPort);//new add
//不建议使用
PLAYM4_API int __stdcall PlayM4_SetRunTimeInfoCallBack(int nPort, void (CALLBACK* RunTimeInfoCBFun)(int nPort, RunTimeInfo* pstRunTimeInfo, void* pUser), void* pUser);
int PlayM4_RigisterDrawFun(int nPort,void (CALLBACK* DrawFun)(int nPort,PLAYM4_HDC hDc,void* nUser),void* nUser);
int PlayM4_SetDecCallBack(int nPort,void (CALLBACK* DecCBFun)(int nPort,char* pBuf,int nSize,FRAME_INFO * pFrameInfo, void* nReserved1,int nReserved2));
int PlayM4_SetDecCallBackEx(int nPort,void (CALLBACK* DecCBFun)(int nPort,char * pBuf,int nSize,FRAME_INFO * pFrameInfo, void* nReserved1,int nReserved2), char* pDest, int nDestSize);
int PlayM4_SetTimerType(int nPort,unsigned int nTimerType,unsigned int nReserved);
int PlayM4_GetTimerType(int nPort,unsigned int *pTimerType,unsigned int *pReserved);
int PlayM4_SetDisplayMode(int nPort, unsigned int dwType);
int PlayM4_SetVideoWindow(int nPort, unsigned int nRegionNum, PLAYM4_HWND hWnd);
/////////////////////////////////////////////////////////////////////////////
////////////////NO SUPPORT///////////////////////////////////////////////////
int PlayM4_InitDDraw(PLAYM4_HWND hWnd);
int PlayM4_RealeseDDraw();
#if (WINVER >= 0x0400)
//Note: These funtion must be builded under win2000 or above with Microsoft Platform sdk.
//You can download the sdk from "http://www.microsoft.com/msdownload/platformsdk/sdkupdate/";
int PlayM4_InitDDrawDevice();
void PlayM4_ReleaseDDrawDevice();
int PlayM4_SetDDrawDevice(int nPort, unsigned int nDeviceNum);
int PlayM4_SetDDrawDeviceEx(int nPort,unsigned int nRegionNum,unsigned int nDeviceNum);
int PlayM4_GetDDrawDeviceInfo(unsigned int nDeviceNum, char* lpDriverDescription, unsigned int nDespLen, char* lpDriverName, unsigned int nNameLen, HMONITOR* hhMonitor);
int PlayM4_GetCapsEx(unsigned int nDDrawDeviceNum);
unsigned int PlayM4_GetDDrawDeviceTotalNums();
#endif
int PlayM4_GetCaps();
int PlayM4_OpenStreamEx(int nPort, unsigned char* pFileHeadBuf, unsigned int nSize, unsigned int nBufPoolSize);
int PlayM4_CloseStreamEx(int nPort);
int PlayM4_InputVideoData(int nPort, unsigned char* pBuf, unsigned int nSize);
int PlayM4_InputAudioData(int nPort, unsigned char* pBuf, unsigned int nSize);
int PlayM4_GetFileSpecialAttr(int nPort, unsigned int* pTimeStamp, unsigned int* pFileNum, unsigned int* pReserved);
//int PlayM4_SetOverlayMode(int nPort, int bOverlay, COLORREF colorKey);
int PlayM4_GetOverlayMode(int nPort);
int PlayM4_SetOverlayFlipMode(int nPort, int bTrue);
//COLORREF PlayM4_GetColorKey(int nPort);
int PlayM4_SetPicQuality(int nPort, int bHighQuality);
int PlayM4_GetPictureQuality(int nPort, int* bHighQuality);
int PlayM4_ResetSourceBufFlag(int nPort);
int PlayM4_SetDisplayType(int nPort, int nType);
int PlayM4_GetDisplayType(int nPort);
int PlayM4_SyncToAudio(int nPort, int bSyncToAudio);
int PlayM4_RefreshPlayEx(int nPort, unsigned int nRegionNum);
int PlayM4_AdjustWaveAudio(int nPort, int nCoefficient);
int PlayM4_SetPlayMode(int nPort, int bNormal);
int PlayM4_SetColor(int nPort, unsigned int nRegionNum, int nBrightness, int nContrast, int nSaturation, int nHue);
int PlayM4_GetColor(int nPort, unsigned int nRegionNum, int* pBrightness, int* pContrast, int* pSaturation, int* pHue);
int PlayM4_SetImageSharpen(int nPort, unsigned int nLevel);
int PlayM4_SetDeflash(int nPort, int bDefalsh);
int PlayM4_CheckDiscontinuousFrameNum(int nPort, int bCheck);
int PlayM4_SetFileEndMsg(int nPort, PLAYM4_HWND hWnd, unsigned int nMsg);
int PlayM4_SetVerifyCallBack(int nPort, unsigned int nBeginTime, unsigned int nEndTime, void (__stdcall* funVerify)(int nPort, FRAME_POS* pFilePos, unsigned int bIsVideo, unsigned int nUser), unsigned int nUser);
int PlayM4_SetEncChangeMsg(int nPort, PLAYM4_HWND hWnd, unsigned int nMsg);
int PlayM4_SetGetUserDataCallBack(int nPort, void(CALLBACK* funGetUserData)(int nPort, unsigned char* pUserBuf, unsigned int nBufLen, unsigned int nUser), unsigned int nUser);
int PlayM4_SetSourceBufCallBack(int nPort, unsigned int nThreShold, void (CALLBACK* SourceBufCallBack)(int nPort, unsigned int nBufSize, unsigned int dwUser, void* pResvered), unsigned int dwUser, void* pReserved);
int PlayM4_GetOriginalFrameCallBack(int nPort, int bIsChange, int bNormalSpeed, int nStartFrameNum, int nStartStamp, int nFileHeader, void(CALLBACK *funGetOrignalFrame)(int nPort, FRAME_TYPE* frameType, int nUser), int nUser);
int PlayM4_GetThrowBFrameCallBack(int nPort, void(CALLBACK* funThrowBFrame)(int nPort, unsigned int nBFrame, unsigned int nUser), unsigned int nUser);
int PlayM4_SetAudioCallBack(int nPort, void (__stdcall* funAudio)(int nPort, char* pAudioBuf, int nSize, int nStamp, int nType, int nUser), int nUser);
//motionflow
PLAYM4_API int __stdcall PlayM4_MotionFlow(int nPort, unsigned int dwAdjustType);
////////////////////////////////////////////////////////////////////////////////
#ifdef __cplusplus
}
#endif
#endif //_PLAYM4_H_