refactor: 删除未使用的代码文件

- 移除 Core 目录下的 CallBack.go、core.go 和 Type.go 文件
- 这些文件包含了未使用的类型定义和函数实现
- 删除冗余代码有助于简化项目结构,提高代码可读性和维护性
This commit is contained in:
kunmeng
2025-05-30 14:15:24 +08:00
parent b4c50572d8
commit c8cb43e9b3
123 changed files with 161431 additions and 53914 deletions

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@@ -0,0 +1,760 @@
#ifndef _PLAYM4_H_
#define _PLAYM4_H_
#if defined( _WINDLL)
#define PLAYM4_API extern "C" __declspec(dllexport)
#else
#define PLAYM4_API extern "C" __declspec(dllimport)
#endif
//Max channel numbers
#define PLAYM4_MAX_SUPPORTS 500
//Wave coef range;
#define MIN_WAVE_COEF -100
#define MAX_WAVE_COEF 100
//Timer type
#define TIMER_1 1 //Only 16 timers for every process.Default TIMER;
#define TIMER_2 2 //Not limit;But the precision less than TIMER_1;
//BUFFER AND DATA TYPE
#define BUF_VIDEO_SRC (1) //mixed input,total src buffer size;splited input,video src buffer size
#define BUF_AUDIO_SRC (2) //mixed input,not defined;splited input,audio src buffer size
#define BUF_VIDEO_RENDER (3) //video render node count
#define BUF_AUDIO_RENDER (4) //audio render node count
#define BUF_VIDEO_DECODED (5) //video decoded node count to render
#define BUF_AUDIO_DECODED (6) //audio decoded node count to render
#define BUF_DISPLAY_NODE (7) //display node
//Error code
#define PLAYM4_NOERROR 0 //no error
#define PLAYM4_PARA_OVER 1 //input parameter is invalid;
#define PLAYM4_ORDER_ERROR 2 //The order of the function to be called is error.
#define PLAYM4_TIMER_ERROR 3 //Create multimedia clock failed;
#define PLAYM4_DEC_VIDEO_ERROR 4 //Decode video data failed.
#define PLAYM4_DEC_AUDIO_ERROR 5 //Decode audio data failed.
#define PLAYM4_ALLOC_MEMORY_ERROR 6 //Allocate memory failed.
#define PLAYM4_OPEN_FILE_ERROR 7 //Open the file failed.
#define PLAYM4_CREATE_OBJ_ERROR 8 //Create thread or event failed
#define PLAYM4_CREATE_DDRAW_ERROR 9 //Create DirectDraw object failed.
#define PLAYM4_CREATE_OFFSCREEN_ERROR 10 //failed when creating off-screen surface.
#define PLAYM4_BUF_OVER 11 //buffer is overflow
#define PLAYM4_CREATE_SOUND_ERROR 12 //failed when creating audio device.
#define PLAYM4_SET_VOLUME_ERROR 13 //Set volume failed
#define PLAYM4_SUPPORT_FILE_ONLY 14 //The function only support play file.
#define PLAYM4_SUPPORT_STREAM_ONLY 15 //The function only support play stream.
#define PLAYM4_SYS_NOT_SUPPORT 16 //System not support.
#define PLAYM4_FILEHEADER_UNKNOWN 17 //No file header.
#define PLAYM4_VERSION_INCORRECT 18 //The version of decoder and encoder is not adapted.
#define PLAYM4_INIT_DECODER_ERROR 19 //Initialize decoder failed.
#define PLAYM4_CHECK_FILE_ERROR 20 //The file data is unknown.
#define PLAYM4_INIT_TIMER_ERROR 21 //Initialize multimedia clock failed.
#define PLAYM4_BLT_ERROR 22 //Blt failed.
#define PLAYM4_UPDATE_ERROR 23 //Update failed.
#define PLAYM4_OPEN_FILE_ERROR_MULTI 24 //openfile error, streamtype is multi
#define PLAYM4_OPEN_FILE_ERROR_VIDEO 25 //openfile error, streamtype is video
#define PLAYM4_JPEG_COMPRESS_ERROR 26 //JPEG compress error
#define PLAYM4_EXTRACT_NOT_SUPPORT 27 //Don't support the version of this file.
#define PLAYM4_EXTRACT_DATA_ERROR 28 //extract video data failed.
#define PLAYM4_SECRET_KEY_ERROR 29 //Secret key is error //add 20071218
#define PLAYM4_DECODE_KEYFRAME_ERROR 30 //add by hy 20090318
#define PLAYM4_NEED_MORE_DATA 31 //add by hy 20100617
#define PLAYM4_INVALID_PORT 32 //add by cj 20100913
#define PLAYM4_NOT_FIND 33 //add by cj 20110428
#define PLAYM4_NEED_LARGER_BUFFER 34 //add by pzj 20130528
#define PLAYM4_FAIL_UNKNOWN 99 //Fail, but the reason is unknown;
//鱼眼功能错误码
#define PLAYM4_FEC_ERR_ENABLEFAIL 100 // 鱼眼模块加载失败
#define PLAYM4_FEC_ERR_NOTENABLE 101 // 鱼眼模块没有加载
#define PLAYM4_FEC_ERR_NOSUBPORT 102 // 子端口没有分配
#define PLAYM4_FEC_ERR_PARAMNOTINIT 103 // 没有初始化对应端口的参数
#define PLAYM4_FEC_ERR_SUBPORTOVER 104 // 子端口已经用完
#define PLAYM4_FEC_ERR_EFFECTNOTSUPPORT 105 // 该安装方式下这种效果不支持
#define PLAYM4_FEC_ERR_INVALIDWND 106 // 非法的窗口
#define PLAYM4_FEC_ERR_PTZOVERFLOW 107 // PTZ位置越界
#define PLAYM4_FEC_ERR_RADIUSINVALID 108 // 圆心参数非法
#define PLAYM4_FEC_ERR_UPDATENOTSUPPORT 109 // 指定的安装方式和矫正效果,该参数更新不支持
#define PLAYM4_FEC_ERR_NOPLAYPORT 110 // 播放库端口没有启用
#define PLAYM4_FEC_ERR_PARAMVALID 111 // 参数为空
#define PLAYM4_FEC_ERR_INVALIDPORT 112 // 非法子端口
#define PLAYM4_FEC_ERR_PTZZOOMOVER 113 // PTZ矫正范围越界
#define PLAYM4_FEC_ERR_OVERMAXPORT 114 // 矫正通道饱和,最大支持的矫正通道为四个
#define PLAYM4_FEC_ERR_ENABLED 115 //该端口已经启用了鱼眼模块
#define PLAYM4_FEC_ERR_D3DACCENOTENABLE 116 // D3D加速没有开启
//Max display regions.
#define MAX_DISPLAY_WND 4
//Display type
#define DISPLAY_NORMAL 0x00000001
#define DISPLAY_QUARTER 0x00000002
#define DISPLAY_YC_SCALE 0x00000004 //add by gb 20091116
#define DISPLAY_NOTEARING 0x00000008
//Display buffers
#define MAX_DIS_FRAMES 50
#define MIN_DIS_FRAMES 1
//Locate by
#define BY_FRAMENUM 1
#define BY_FRAMETIME 2
//Source buffer
#define SOURCE_BUF_MAX 1024*100000
#define SOURCE_BUF_MIN 1024*50
//Stream type
#define STREAME_REALTIME 0
#define STREAME_FILE 1
//frame type
#define T_AUDIO16 101
#define T_AUDIO8 100
#define T_UYVY 1
#define T_YV12 3
#define T_RGB32 7
//capability
#define SUPPORT_DDRAW 1
#define SUPPORT_BLT 2
#define SUPPORT_BLTFOURCC 4
#define SUPPORT_BLTSHRINKX 8
#define SUPPORT_BLTSHRINKY 16
#define SUPPORT_BLTSTRETCHX 32
#define SUPPORT_BLTSTRETCHY 64
#define SUPPORT_SSE 128
#define SUPPORT_MMX 256
// 以下宏定义用于HIK_MEDIAINFO结构
#define FOURCC_HKMI 0x484B4D49 // "HKMI" HIK_MEDIAINFO结构标记
// 系统封装格式
#define SYSTEM_NULL 0x0 // 没有系统层,纯音频流或视频流
#define SYSTEM_HIK 0x1 // 海康文件层
#define SYSTEM_MPEG2_PS 0x2 // PS封装
#define SYSTEM_MPEG2_TS 0x3 // TS封装
#define SYSTEM_RTP 0x4 // rtp封装
#define SYSTEM_RTPHIK 0x401 // rtp封装
// 视频编码类型
#define VIDEO_NULL 0x0 // 没有视频
#define VIDEO_H264 0x1 // 海康H.264
#define VIDEO_MPEG4 0x3 // 标准MPEG4
#define VIDEO_MJPEG 0x4
#define VIDEO_AVC264 0x0100
// 音频编码类型
#define AUDIO_NULL 0x0000 // 没有音频
#define AUDIO_ADPCM 0x1000 // ADPCM
#define AUDIO_MPEG 0x2000 // MPEG 系列音频解码器能自适应各种MPEG音频
#define AUDIO_AAC 0X2001 // AAC 编码
// G系列音频
#define AUDIO_RAW_DATA8 0x7000 //采样率为8k的原始数据
#define AUDIO_RAW_UDATA16 0x7001 //采样率为16k的原始数据即L16
#define AUDIO_G711_U 0x7110
#define AUDIO_G711_A 0x7111
#define AUDIO_G722_1 0x7221
#define AUDIO_G723_1 0x7231
#define AUDIO_G726_U 0x7260
#define AUDIO_G726_A 0x7261
#define AUDIO_G726_16 0x7262
#define AUDIO_G729 0x7290
#define AUDIO_AMR_NB 0x3000
#define SYNCDATA_VEH 1 //同步数据:车载信息
#define SYNCDATA_IVS 2 //同步数据:智能信息
//motion flow type
#define MOTION_FLOW_NONE 0
#define MOTION_FLOW_CPU 1
#define MOTION_FLOW_GPU 2
//音视频加密类型
#define ENCRYPT_AES_3R_VIDEO 1
#define ENCRYPT_AES_10R_VIDEO 2
#define ENCRYPT_AES_3R_AUDIO 1
#define ENCRYPT_AES_10R_AUDIO 2
//Frame position
typedef struct{
long nFilePos;
long nFrameNum;
long nFrameTime;
long nErrorFrameNum;
SYSTEMTIME *pErrorTime;
long nErrorLostFrameNum;
long nErrorFrameSize;
}FRAME_POS,*PFRAME_POS;
//Frame Info
typedef struct{
long nWidth;
long nHeight;
long nStamp;
long nType;
long nFrameRate;
DWORD dwFrameNum;
}FRAME_INFO;
typedef struct
{
long nPort; //通道号
char *pBuf; //返回的第一路图像数据指针
unsigned int nBufLen; //返回的第一路图像数据大小
char *pBuf1; //返回的第二路图像数据指针
unsigned int nBufLen1; //返回的第二路图像数据大小
char *pBuf2; //返回的第三路图像数据指针
unsigned int nBufLen2; //返回的第三路图像数据大小
unsigned int nWidth; //画面宽
unsigned int nHeight; //画面高
unsigned int nStamp; //时标信息,单位毫秒
unsigned int nType; //数据类型
void *pUser; //用户数据
unsigned int reserved[4]; //保留
}DISPLAY_INFO_YUV;
//Frame
typedef struct{
char *pDataBuf;
long nSize;
long nFrameNum;
BOOL bIsAudio;
long nReserved;
}FRAME_TYPE;
//Watermark Info //add by gb 080119
typedef struct{
char *pDataBuf;
long nSize;
long nFrameNum;
BOOL bRsaRight;
long nReserved;
}WATERMARK_INFO;
typedef struct SYNCDATA_INFO
{
DWORD dwDataType; //和码流数据同步的附属信息类型,目前有:智能信息,车载信息
DWORD dwDataLen; //附属信息数据长度
BYTE* pData; //指向附属信息数据结构的指针,比如IVS_INFO结构
} SYNCDATA_INFO;
#ifndef _HIK_MEDIAINFO_FLAG_
#define _HIK_MEDIAINFO_FLAG_
typedef struct _HIK_MEDIAINFO_ // modified by gb 080425
{
unsigned int media_fourcc; // "HKMI": 0x484B4D49 Hikvision Media Information
unsigned short media_version; // 版本号指本信息结构版本号目前为0x0101,即1.01版本01主版本号01子版本号。
unsigned short device_id; // 设备ID便于跟随/分析
unsigned short system_format; // 系统封装层
unsigned short video_format; // 视频编码类型
unsigned short audio_format; // 音频编码类型
unsigned char audio_channels; // 通道数
unsigned char audio_bits_per_sample; // 样位率
unsigned int audio_samplesrate; // 采样率
unsigned int audio_bitrate; // 压缩音频码率,单位bit
unsigned int reserved[4]; // 保留
}HIK_MEDIAINFO;
#endif
typedef struct
{
long nPort;
char * pBuf;
long nBufLen;
long nWidth;
long nHeight;
long nStamp;
long nType;
long nUser;
}DISPLAY_INFO;
typedef struct
{
long nPort;
char *pVideoBuf;
long nVideoBufLen;
char *pPriBuf;
long nPriBufLen;
long nWidth;
long nHeight;
long nStamp;
long nType;
long nUser;
}DISPLAY_INFOEX;
typedef struct PLAYM4_SYSTEM_TIME //绝对时间
{
DWORD dwYear; //年
DWORD dwMon; //月
DWORD dwDay; //日
DWORD dwHour; //时
DWORD dwMin; //分
DWORD dwSec; //秒
DWORD dwMs; //毫秒
} PLAYM4_SYSTEM_TIME;
//ENCRYPT Info
typedef struct{
long nVideoEncryptType; //视频加密类型
long nAudioEncryptType; //音频加密类型
long nSetSecretKey; //是否设置1表示设置密钥0表示没有设置密钥
}ENCRYPT_INFO;
//////////////////////////////////////////////////////////////////////////////
//API
//////////////////////////////////////////////////////////////////////////////
////////////////ver 1.0///////////////////////////////////////
//Initialize DirecDraw.Now invalid.
PLAYM4_API BOOL __stdcall PlayM4_InitDDraw(HWND hWnd);
//Release directDraw; Now invalid.
PLAYM4_API BOOL __stdcall PlayM4_RealeseDDraw();
PLAYM4_API BOOL __stdcall PlayM4_OpenFile(LONG nPort,LPSTR sFileName);
PLAYM4_API BOOL __stdcall PlayM4_CloseFile(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_Play(LONG nPort, HWND hWnd);
PLAYM4_API BOOL __stdcall PlayM4_Stop(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_Pause(LONG nPort,DWORD nPause);
PLAYM4_API BOOL __stdcall PlayM4_Fast(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_Slow(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_OneByOne(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_SetPlayPos(LONG nPort,float fRelativePos);
PLAYM4_API float __stdcall PlayM4_GetPlayPos(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_SetFileEndMsg(LONG nPort,HWND hWnd,UINT nMsg);
PLAYM4_API BOOL __stdcall PlayM4_SetVolume(LONG nPort,WORD nVolume);
PLAYM4_API BOOL __stdcall PlayM4_StopSound();
PLAYM4_API BOOL __stdcall PlayM4_PlaySound(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_OpenStream(LONG nPort,PBYTE pFileHeadBuf,DWORD nSize,DWORD nBufPoolSize);
PLAYM4_API BOOL __stdcall PlayM4_InputData(LONG nPort,PBYTE pBuf,DWORD nSize);
PLAYM4_API BOOL __stdcall PlayM4_CloseStream(LONG nPort);
PLAYM4_API int __stdcall PlayM4_GetCaps();
PLAYM4_API DWORD __stdcall PlayM4_GetFileTime(LONG nPort);
PLAYM4_API DWORD __stdcall PlayM4_GetPlayedTime(LONG nPort);
PLAYM4_API DWORD __stdcall PlayM4_GetPlayedFrames(LONG nPort);
//23
////////////////ver 2.0 added///////////////////////////////////////
PLAYM4_API BOOL __stdcall PlayM4_SetDecCallBack(LONG nPort,void (CALLBACK* DecCBFun)(long nPort,char * pBuf,long nSize,FRAME_INFO * pFrameInfo, long nReserved1,long nReserved2));
PLAYM4_API BOOL __stdcall PlayM4_SetDisplayCallBackYUV(LONG nPort, void (CALLBACK* DisplayCBFun)(DISPLAY_INFO_YUV *pstDisplayInfo), BOOL bTrue, void* pUser);
PLAYM4_API BOOL __stdcall PlayM4_SetDisplayCallBack(LONG nPort,void (CALLBACK* DisplayCBFun)(long nPort,char * pBuf,long nSize,long nWidth,long nHeight,long nStamp,long nType,long nReserved));
PLAYM4_API BOOL __stdcall PlayM4_ConvertToBmpFile(char * pBuf,long nSize,long nWidth,long nHeight,long nType,char *sFileName);
PLAYM4_API DWORD __stdcall PlayM4_GetFileTotalFrames(LONG nPort);
PLAYM4_API DWORD __stdcall PlayM4_GetCurrentFrameRate(LONG nPort);
PLAYM4_API DWORD __stdcall PlayM4_GetPlayedTimeEx(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_SetPlayedTimeEx(LONG nPort,DWORD nTime);
PLAYM4_API DWORD __stdcall PlayM4_GetCurrentFrameNum(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_SetStreamOpenMode(LONG nPort,DWORD nMode);
PLAYM4_API DWORD __stdcall PlayM4_GetFileHeadLength();
PLAYM4_API DWORD __stdcall PlayM4_GetSdkVersion();
//11
////////////////ver 2.2 added///////////////////////////////////////
PLAYM4_API DWORD __stdcall PlayM4_GetLastError(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_RefreshPlay(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_SetOverlayMode(LONG nPort,BOOL bOverlay,COLORREF colorKey);
PLAYM4_API BOOL __stdcall PlayM4_GetPictureSize(LONG nPort,LONG *pWidth,LONG *pHeight);
PLAYM4_API BOOL __stdcall PlayM4_SetPicQuality(LONG nPort,BOOL bHighQuality);
PLAYM4_API BOOL __stdcall PlayM4_PlaySoundShare(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_StopSoundShare(LONG nPort);
//7
////////////////ver 2.4 added///////////////////////////////////////
PLAYM4_API LONG __stdcall PlayM4_GetStreamOpenMode(LONG nPort);
PLAYM4_API LONG __stdcall PlayM4_GetOverlayMode(LONG nPort);
PLAYM4_API COLORREF __stdcall PlayM4_GetColorKey(LONG nPort);
PLAYM4_API WORD __stdcall PlayM4_GetVolume(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_GetPictureQuality(LONG nPort,BOOL *bHighQuality);
PLAYM4_API DWORD __stdcall PlayM4_GetSourceBufferRemain(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_ResetSourceBuffer(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_SetSourceBufCallBack(LONG nPort,DWORD nThreShold,void (CALLBACK * SourceBufCallBack)(long nPort,DWORD nBufSize,DWORD dwUser,void*pResvered),DWORD dwUser,void *pReserved);
PLAYM4_API BOOL __stdcall PlayM4_ResetSourceBufFlag(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_SetDisplayBuf(LONG nPort,DWORD nNum);
PLAYM4_API DWORD __stdcall PlayM4_GetDisplayBuf(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_OneByOneBack(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_SetFileRefCallBack(LONG nPort, void (__stdcall *pFileRefDone)(DWORD nPort,DWORD nUser),DWORD nUser);
PLAYM4_API BOOL __stdcall PlayM4_SetCurrentFrameNum(LONG nPort,DWORD nFrameNum);
PLAYM4_API BOOL __stdcall PlayM4_GetKeyFramePos(LONG nPort,DWORD nValue, DWORD nType, PFRAME_POS pFramePos);
PLAYM4_API BOOL __stdcall PlayM4_GetNextKeyFramePos(LONG nPort,DWORD nValue, DWORD nType, PFRAME_POS pFramePos);
#if (WINVER >= 0x0400)
//Note: These funtion must be builded under win2000 or above with Microsoft Platform sdk.
// You can download the sdk from "http://www.microsoft.com/msdownload/platformsdk/sdkupdate/";
PLAYM4_API BOOL __stdcall PlayM4_InitDDrawDevice();
PLAYM4_API void __stdcall PlayM4_ReleaseDDrawDevice();
PLAYM4_API DWORD __stdcall PlayM4_GetDDrawDeviceTotalNums();
PLAYM4_API BOOL __stdcall PlayM4_SetDDrawDevice(LONG nPort,DWORD nDeviceNum);
//PLAYM4_API BOOL __stdcall PlayM4_GetDDrawDeviceInfo(DWORD nDeviceNum,LPSTR lpDriverDescription,DWORD nDespLen,LPSTR lpDriverName ,DWORD nNameLen,HMONITOR *hhMonitor);
PLAYM4_API int __stdcall PlayM4_GetCapsEx(DWORD nDDrawDeviceNum);
#endif
PLAYM4_API BOOL __stdcall PlayM4_ThrowBFrameNum(LONG nPort,DWORD nNum);
//23
////////////////ver 2.5 added///////////////////////////////////////
PLAYM4_API BOOL __stdcall PlayM4_SetDisplayType(LONG nPort,LONG nType);
PLAYM4_API long __stdcall PlayM4_GetDisplayType(LONG nPort);
//2
////////////////ver 3.0 added///////////////////////////////////////
PLAYM4_API BOOL __stdcall PlayM4_SetDecCBStream(LONG nPort,DWORD nStream);
PLAYM4_API BOOL __stdcall PlayM4_SetDisplayRegion(LONG nPort,DWORD nRegionNum, RECT *pSrcRect, HWND hDestWnd, BOOL bEnable);
PLAYM4_API BOOL __stdcall PlayM4_RefreshPlayEx(LONG nPort,DWORD nRegionNum);
#if (WINVER >= 0x0400)
//Note: The funtion must be builded under win2000 or above with Microsoft Platform sdk.
// You can download the sdk from http://www.microsoft.com/msdownload/platformsdk/sdkupdate/;
PLAYM4_API BOOL __stdcall PlayM4_SetDDrawDeviceEx(LONG nPort,DWORD nRegionNum,DWORD nDeviceNum);
#endif
//4
/////////////////v3.2 added/////////////////////////////////////////
PLAYM4_API BOOL __stdcall PlayM4_GetRefValue(LONG nPort,BYTE *pBuffer, DWORD *pSize);
PLAYM4_API BOOL __stdcall PlayM4_SetRefValue(LONG nPort,BYTE *pBuffer, DWORD nSize);
PLAYM4_API BOOL __stdcall PlayM4_OpenStreamEx(LONG nPort,PBYTE pFileHeadBuf,DWORD nSize,DWORD nBufPoolSize);
PLAYM4_API BOOL __stdcall PlayM4_CloseStreamEx(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_InputVideoData(LONG nPort,PBYTE pBuf,DWORD nSize);
PLAYM4_API BOOL __stdcall PlayM4_InputAudioData(LONG nPort,PBYTE pBuf,DWORD nSize);
PLAYM4_API BOOL __stdcall PlayM4_RegisterDrawFun(LONG nPort,void (CALLBACK* DrawFun)(long nPort,HDC hDc,LONG nUser),LONG nUser);
PLAYM4_API BOOL __stdcall PlayM4_RigisterDrawFun(LONG nPort,void (CALLBACK* DrawFun)(long nPort,HDC hDc,LONG nUser),LONG nUser);
//8
//////////////////v3.4/////////////////////////////////////////////////////
PLAYM4_API BOOL __stdcall PlayM4_SetTimerType(LONG nPort,DWORD nTimerType,DWORD nReserved);
PLAYM4_API BOOL __stdcall PlayM4_GetTimerType(LONG nPort,DWORD *pTimerType,DWORD *pReserved);
PLAYM4_API BOOL __stdcall PlayM4_ResetBuffer(LONG nPort,DWORD nBufType);
PLAYM4_API DWORD __stdcall PlayM4_GetBufferValue(LONG nPort,DWORD nBufType);
//////////////////V3.6/////////////////////////////////////////////////////////
PLAYM4_API BOOL __stdcall PlayM4_AdjustWaveAudio(LONG nPort,LONG nCoefficient);
PLAYM4_API BOOL __stdcall PlayM4_SetVerifyCallBack(LONG nPort, DWORD nBeginTime, DWORD nEndTime, void (__stdcall * funVerify)(long nPort, FRAME_POS * pFilePos, DWORD bIsVideo, DWORD nUser), DWORD nUser);
PLAYM4_API BOOL __stdcall PlayM4_SetAudioCallBack(LONG nPort, void (__stdcall * funAudio)(long nPort, char * pAudioBuf, long nSize, long nStamp, long nType, long nUser), long nUser);
PLAYM4_API BOOL __stdcall PlayM4_SetEncTypeChangeCallBack(LONG nPort,void(CALLBACK *funEncChange)(long nPort,long nUser),long nUser);
PLAYM4_API BOOL __stdcall PlayM4_SetColor(LONG nPort, DWORD nRegionNum, int nBrightness, int nContrast, int nSaturation, int nHue);
PLAYM4_API BOOL __stdcall PlayM4_GetColor(LONG nPort, DWORD nRegionNum, int *pBrightness, int *pContrast, int *pSaturation, int *pHue);
PLAYM4_API BOOL __stdcall PlayM4_SetEncChangeMsg(LONG nPort,HWND hWnd,UINT nMsg);
PLAYM4_API BOOL __stdcall PlayM4_GetOriginalFrameCallBack(LONG nPort, BOOL bIsChange,BOOL bNormalSpeed,long nStartFrameNum,long nStartStamp,long nFileHeader,void(CALLBACK *funGetOrignalFrame)(long nPort,FRAME_TYPE *frameType, long nUser),long nUser);
PLAYM4_API BOOL __stdcall PlayM4_GetFileSpecialAttr(LONG nPort, DWORD *pTimeStamp,DWORD *pFileNum ,DWORD *pReserved);
PLAYM4_API DWORD __stdcall PlayM4_GetSpecialData(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_SetCheckWatermarkCallBack(LONG nPort,void(CALLBACK* funCheckWatermark)(long nPort,WATERMARK_INFO* pWatermarkInfo,DWORD nUser),DWORD nUser);
PLAYM4_API BOOL __stdcall PlayM4_SetImageSharpen(LONG nPort,DWORD nLevel);
PLAYM4_API BOOL __stdcall PlayM4_SetDecodeFrameType(LONG nPort,DWORD nFrameType);
PLAYM4_API BOOL __stdcall PlayM4_SetPlayMode(LONG nPort,BOOL bNormal);
PLAYM4_API BOOL __stdcall PlayM4_SetOverlayFlipMode(LONG nPort,BOOL bTrue);
PLAYM4_API BOOL __stdcall PlayM4_SetOverlayPriInfoFlag(LONG nPort, DWORD nIntelType, BOOL bTrue,const char *pFontPath);
//PLAYM4_API DWORD __stdcall PlayM4_GetAbsFrameNum(LONG nPort);
//////////////////V4.7.0.0//////////////////////////////////////////////////////
////convert yuv to jpeg
PLAYM4_API BOOL __stdcall PlayM4_ConvertToJpegFile(char * pBuf,long nSize,long nWidth,long nHeight,long nType,char *sFileName);
PLAYM4_API BOOL __stdcall PlayM4_SetJpegQuality(long nQuality);
//set deflash
PLAYM4_API BOOL __stdcall PlayM4_SetDeflash(LONG nPort,BOOL bDefalsh);
//PLAYM4_API BOOL __stdcall PlayM4_SetDecCallBackEx(LONG nPort,void (CALLBACK* DecCBFun)(long nPort,char * pBuf,long nSize,FRAME_INFO * pFrameInfo, long nReserved1,long nReserved2), char* pDest, long nDestSize);
//////////////////V4.8.0.0/////////////////////////////////////////////////////////
//check discontinuous frame number as error data?
PLAYM4_API BOOL __stdcall PlayM4_CheckDiscontinuousFrameNum(LONG nPort, BOOL bCheck);
//get bmp or jpeg
PLAYM4_API BOOL __stdcall PlayM4_GetBMP(LONG nPort,PBYTE pBitmap,DWORD nBufSize,DWORD* pBmpSize);
PLAYM4_API BOOL __stdcall PlayM4_GetJPEG(LONG nPort,PBYTE pJpeg,DWORD nBufSize,DWORD* pJpegSize);
//dec call back mend
PLAYM4_API BOOL __stdcall PlayM4_SetDecCallBackMend(LONG nPort,void (CALLBACK* DecCBFun)(long nPort,char * pBuf,long nSize,FRAME_INFO * pFrameInfo, long nUser,long nReserved2), long nUser);
PLAYM4_API BOOL __stdcall PlayM4_SetSecretKey(LONG nPort, LONG lKeyType, char *pSecretKey, LONG lKeyLen);
// add by gb 2007-12-23
PLAYM4_API BOOL __stdcall PlayM4_SetFileEndCallback(LONG nPort, void(CALLBACK*FileEndCallback)(long nPort, void *pUser), void *pUser);
// add by gb 080131 version 4.9.0.1
PLAYM4_API BOOL __stdcall PlayM4_GetPort(LONG* nPort);
PLAYM4_API BOOL __stdcall PlayM4_FreePort(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_SetDisplayCallBackEx(LONG nPort,void (CALLBACK* DisplayCBFun)(DISPLAY_INFO *pstDisplayInfo), long nUser);
PLAYM4_API BOOL __stdcall PlayM4_SkipErrorData(LONG nPort, BOOL bSkip);
PLAYM4_API BOOL __stdcall PlayM4_SetDecCallBackExMend(LONG nPort, void (CALLBACK* DecCBFun)(long nPort, char* pBuf, long nSize, FRAME_INFO* pFrameInfo,
long nUser, long nReserved2), char* pDest, long nDestSize, long nUser);
//reverse play add by chenjie 110609
PLAYM4_API BOOL __stdcall PlayM4_ReversePlay(LONG nPort);
PLAYM4_API BOOL __stdcall PlayM4_GetSystemTime(LONG nPort, PLAYM4_SYSTEM_TIME *pstSystemTime);
//PLAYM4_API BOOL __stdcall PlayM4_SetDecodeERC(long nPort, unsigned int nLevel);
#ifndef PLAYM4_SESSION_INFO_TAG
#define PLAYM4_SESSION_INFO_TAG
//nProtocolType
#define PLAYM4_PROTOCOL_RTSP 1
//nSessionInfoType
#define PLAYM4_SESSION_INFO_SDP 1
typedef struct _PLAYM4_SESSION_INFO_ //交互信息结构
{
int nSessionInfoType; //交互信息类型比如SDP比如海康私有信息头
int nSessionInfoLen; //交互信息长度
unsigned char* pSessionInfoData; //交互信息数据
} PLAYM4_SESSION_INFO;
#endif
PLAYM4_API BOOL __stdcall PlayM4_OpenStreamAdvanced(LONG nPort, int nProtocolType, PLAYM4_SESSION_INFO* pstSessionInfo, DWORD nBufPoolSize);
#define R_ANGLE_0 -1 //不旋转
#define R_ANGLE_L90 0 //向左旋转90度
#define R_ANGLE_R90 1 //向右旋转90度
#define R_ANGLE_180 2 //旋转180度
PLAYM4_API BOOL __stdcall PlayM4_SetRotateAngle(LONG nPort, DWORD nRegionNum, DWORD dwType);
#ifndef PLAYM4_ADDITION_INFO_TAG
#define PLAYM4_ADDITION_INFO_TAG
typedef struct _PLAYM4_ADDITION_INFO_ //交互信息结构
{
BYTE* pData; //附件数据
DWORD dwDatalen; //附件数据长度
DWORD dwDataType; //数据类型
DWORD dwTimeStamp; //相对时间戳
} PLAYM4_ADDITION_INFO;
#endif
//dwGroupIndex 暂约定取值0~3第一版本取消同步只能同个closestream处理
PLAYM4_API BOOL __stdcall PlayM4_SetSycGroup(LONG nPort, DWORD dwGroupIndex);
//暂不实现此函数,同个组设置的起始时间不一致,以最小的时间作为播放起点,同一组可只设一路
PLAYM4_API BOOL __stdcall PlayM4_SetSycStartTime(LONG nPort, PLAYM4_SYSTEM_TIME *pstSystemTime);
// 以下实现鱼眼相关的接口
#ifndef FISH_EYE_TAG
#define FISH_EYE_TAG
// 安装类型
typedef enum tagFECPlaceType
{
FEC_PLACE_WALL = 0x1, // 壁装方式 (法线水平)
FEC_PLACE_FLOOR = 0x2, // 地面安装 (法线向上)
FEC_PLACE_CEILING = 0x3, // 顶装方式 (法线向下)
}FECPLACETYPE;
typedef enum tagFECCorrectType
{
FEC_CORRECT_PTZ = 0x100, // PTZ
FEC_CORRECT_180 = 0x200, // 180度矫正 对应2P
FEC_CORRECT_360 = 0x300, // 360全景矫正 对应1P
FEC_CORRECT_LAT = 0x400 //纬度展开
}FECCORRECTTYPE;
typedef struct tagCycleParam
{
float fRadiusLeft; // 圆的最左边X坐标
float fRadiusRight; // 圆的最右边X坐标
float fRadiusTop; // 圆的最上边Y坐标
float fRadiusBottom; // 圆的最下边Y坐标
}CYCLEPARAM;
typedef struct tagPTZParam
{
float fPTZPositionX; // PTZ 显示的中心位置 X坐标
float fPTZPositionY; // PTZ 显示的中心位置 Y坐标
}PTZPARAM;
// 错误码
/*********************************************
********************************************/
// 更新标记变量定义
#define FEC_UPDATE_RADIUS 0x1
#define FEC_UPDATE_PTZZOOM 0x2
#define FEC_UPDATE_WIDESCANOFFSET 0x4
#define FEC_UPDATE_PTZPARAM 0x8
typedef struct tagFECParam
{
unsigned int nUpDateType; // 更新的类型
unsigned int nPlaceAndCorrect; // 安装方式和矫正方式只能用于获取SetParam的时候无效,该值表示安装方式和矫正方式的和
PTZPARAM stPTZParam; // PTZ 校正的参数
CYCLEPARAM stCycleParam; // 鱼眼图像圆心参数
float fZoom; // PTZ 显示的范围参数
float fWideScanOffset; // 180或者360度校正的偏移角度
int nResver[16]; // 保留字段
}FISHEYEPARAM;
typedef void (__stdcall * FISHEYE_CallBack )( void* pUser , unsigned int nSubPort , unsigned int nCBType , void * hDC , unsigned int nWidth , unsigned int nHeight);
#endif
// 启用鱼眼
PLAYM4_API BOOL __stdcall PlayM4_FEC_Enable(LONG nPort);
// 关闭鱼眼模块
PLAYM4_API BOOL __stdcall PlayM4_FEC_Disable(LONG nPort);
// 获取鱼眼矫正处理子端口 [1~31]
PLAYM4_API BOOL __stdcall PlayM4_FEC_GetPort(LONG nPort, unsigned int* nSubPort,FECPLACETYPE emPlaceType,FECCORRECTTYPE emCorrectType);
// 删除鱼眼矫正处理子端口
PLAYM4_API BOOL __stdcall PlayM4_FEC_DelPort(LONG nPort , unsigned int nSubPort);
// 设置鱼眼矫正参数
PLAYM4_API BOOL __stdcall PlayM4_FEC_SetParam(LONG nPort , unsigned int nSubPort , FISHEYEPARAM * pPara);
// 获取鱼眼矫正参数
PLAYM4_API BOOL __stdcall PlayM4_FEC_GetParam(LONG nPort , unsigned int nSubPort , FISHEYEPARAM * pPara);
// 设置显示窗口,可以随时切换
PLAYM4_API BOOL __stdcall PlayM4_FEC_SetWnd(LONG nPort , unsigned int nSubPort , void * hWnd);
// 设置鱼眼窗口的绘图回调
PLAYM4_API BOOL __stdcall PlayM4_FEC_SetCallBack(LONG nPort , unsigned int nSubPort , FISHEYE_CallBack cbFunc , void * pUser);
//motionflow
PLAYM4_API BOOL __stdcall PlayM4_MotionFlow(LONG nPort, DWORD dwAdjustType);
//图像增强相关
#ifndef PLAYM4_HIKVIE_TAG
#define PLAYM4_HIKVIE_TAG
typedef struct _PLAYM4_VIE_DYNPARAM_
{
int moduFlag; //启用的算法处理模块在PLAYM4_VIE_MODULES中定义
//如 PLAYM4_VIE_MODU_ADJ | PLAYM4_VIE_MODU_EHAN
//模块启用后,必须设置相应的参数;
//PLAYM4_VIE_MODU_ADJ
int brightVal; //亮度调节值,[-255, 255]
int contrastVal; //对比度调节值,[-256, 255]
int colorVal; //饱和度调节值,[-256, 255]
//PLAYM4_VIE_MODU_EHAN
int toneScale; //滤波范围,[0, 100]
int toneGain; //对比度调节,全局对比度增益值,[-256, 255]
int toneOffset; //亮度调节,亮度平均值偏移,[-255, 255]
int toneColor; //颜色调节,颜色保真值,[-256, 255]
//PLAYM4_VIE_MODU_DEHAZE
int dehazeLevel; //去雾强度,[0, 255]
int dehazeTrans; //透射值,[0, 255]
int dehazeBright; //亮度补偿,[0, 255]
//PLAYM4_VIE_MODU_DENOISE
int denoiseLevel; //去噪强度,[0, 255]
//PLAYM4_VIE_MODU_SHARPEN
int usmAmount; //锐化强度,[0, 255]
int usmRadius; //锐化半径,[1, 15]
int usmThreshold; //锐化阈值,[0, 255]
//PLAYM4_VIE_MODU_DEBLOCK
int deblockLevel; //去块强度,[0, 100]
//PLAYM4_VIE_MODU_LENS
int lensWarp; //畸变量,[-256, 255]
int lensZoom; //缩放量,[-256, 255]
//PLAYM4_VIE_MODU_CRB
//无响应参数
} PLAYM4_VIE_PARACONFIG;
typedef enum _PLAYM4_VIE_MODULES
{
PLAYM4_VIE_MODU_ADJ = 0x00000001, //图像基本调节
PLAYM4_VIE_MODU_EHAN = 0x00000002, //局部增强模块
PLAYM4_VIE_MODU_DEHAZE = 0x00000004, //去雾模块
PLAYM4_VIE_MODU_DENOISE = 0x00000008, //去噪模块
PLAYM4_VIE_MODU_SHARPEN = 0x00000010, //锐化模块
PLAYM4_VIE_MODU_DEBLOCK = 0x00000020, //去块滤波模块
PLAYM4_VIE_MODU_CRB = 0x00000040, //色彩平衡模块
PLAYM4_VIE_MODU_LENS = 0x00000080, //镜头畸变矫正模块
}PLAYM4_VIE_MODULES;
#endif
//设置关闭/开启模块
//dwModuFlag对应PLAYM4_VIE_MODULES宏,可组合
//先设置模块开启,再设置模块参数;期间采用默认的参数;
//关闭模块后,上次设置的参数清空
//其他接口调用,必须在该接口开启模块后;否则,返回错误
PLAYM4_API BOOL __stdcall PlayM4_VIE_SetModuConfig(LONG lPort,int nModuFlag,BOOL bEnable);
//设置图像增强区域NULL全图超过全图采用全图最小区域16*16像素
//可支持设置区域最多比较说4个第一个版本可以只支持一个。多个区域要求不能重叠有重叠就报错
PLAYM4_API BOOL __stdcall PlayM4_VIE_SetRegion(LONG lPort,LONG lRegNum,RECT* pRect);
//获取开启模块
PLAYM4_API BOOL __stdcall PlayM4_VIE_GetModuConfig(LONG lPort,int* pdwModuFlag);
//设置参数
//未开启模块的参数设置被忽略
PLAYM4_API BOOL __stdcall PlayM4_VIE_SetParaConfig(LONG lPort,PLAYM4_VIE_PARACONFIG* pParaConfig);
//获取开启模块的参数
PLAYM4_API BOOL __stdcall PlayM4_VIE_GetParaConfig(LONG lPort,PLAYM4_VIE_PARACONFIG* pParaConfig);
//音视频同步接口
PLAYM4_API BOOL __stdcall PlayM4_SyncToAudio(LONG nPort, BOOL bSyncToAudio);
// 私有信息模块类型
typedef enum _PLAYM4_PRIDATA_RENDER
{
PLAYM4_RENDER_ANA_INTEL_DATA = 0x00000001, //智能分析
PLAYM4_RENDER_MD = 0x00000002, //移动侦测
PLAYM4_RENDER_ADD_POS = 0x00000004, //POS信息后叠加
PLAYM4_RENDER_ADD_PIC = 0x00000008, //图片叠加
PLAYM4_RENDER_FIRE_DETCET = 0x00000010, //热成像信息
PLAYM4_RENDER_TEM = 0x00000020, //温度信息
PLAYM4_RENDER_TRACK_TEM = 0x00000040, //轨迹信息
PLAYM4_RENDER_THERMAL = 0x00000080 //废气检测和烟火屏蔽信息
}PLAYM4_PRIDATA_RENDER;
typedef enum _PLAYM4_THERMAL_FLAG
{
PLAYM4_THERMAL_FIREMASK = 0x00000001, //烟火屏蔽
PLAYM4_THERMAL_RULEGAS = 0x00000002, //规则废气检测
PLAYM4_THERMAL_TARGETGAS = 0x00000004 //目标废气检测
}PLAYM4_THERMAL_FLAG;
typedef enum _PLAYM4_FIRE_ALARM{
PLAYM4_FIRE_FRAME_DIS = 0x00000001, //火点框显示
PLAYM4_FIRE_MAX_TEMP = 0x00000002, //最高温度
PLAYM4_FIRE_MAX_TEMP_POSITION = 0x00000004, //最高温度位置显示
PLAYM4_FIRE_DISTANCE = 0x00000008, //最高温度距离}PLAYM4_FIRE_ALARM
}PLAYM4_FIRE_ALARM;
typedef enum _PLAYM4_TEM_FLAG{
PLAYM4_TEM_REGION_BOX = 0x00000001, //框测温
PLAYM4_TEM_REGION_LINE = 0x00000002, //线测温
PLAYM4_TEM_REGION_POINT = 0x00000004, //点测温}PLAYM4_TEM_FLAG
}PLAYM4_TEM_FLAG;
typedef enum _PLAYM4_TRACK_FLAG
{
PLAYM4_TRACK_PEOPLE = 0x00000001, //人轨迹
PLAYM4_TRACK_VEHICLE = 0x00000002, //车轨迹
}PLAYM4_TRACK_FLAG;
typedef struct TI_PTZ_INFO_
{
unsigned short dwDefVer; //结构体版本
unsigned short dwLength; //PTZ_info长度以8字节为单位
DWORD dwP; //P0~3600
DWORD dwT; //T0~3600
DWORD dwZ; //Z0~3600
BYTE chFSMState; //跟随状态
BYTE bClearFocusState; //聚焦清晰状态0,1
BYTE reserved[6]; //6个字节保留
}PTZ_INFO;
// 智能信息开关
PLAYM4_API BOOL __stdcall PlayM4_RenderPrivateData(LONG nPort, int nIntelType, BOOL bTrue);
PLAYM4_API BOOL __stdcall PlayM4_RenderPrivateDataEx(LONG nPort, int nIntelType, int nSubType, BOOL bTrue);
// 加密码流回调,nType=0表示码流加密标记位发生变化就回调nType=1表示码流有加密位发生回调
PLAYM4_API BOOL __stdcall PlayM4_SetEncryptTypeCallBack(LONG nPort, DWORD nType,
void (CALLBACK* EncryptTypeCBFun)(long nPort, ENCRYPT_INFO* pEncryptInfo, long nUser, long nReserved2), long nUser);
//lType: 1 表示获取当前显示帧PTZ信息。以特定结构体形式存储在pInfo内plLen返回长度信息
PLAYM4_API BOOL __stdcall PlayM4_GetStreamAdditionalInfo(LONG nPort, LONG lType, BYTE* pInfo, LONG* plLen);
#endif //_PLAYM4_H_